PERANCANGAN DAN PENGEMBANGAN DENAH INTERAKTIF AREA STMIK BINA PATRIA MAGELANG BERBASIS TIGA DIMENSI MENGGUNAKAN GAME ENGINE. TRANSFORMASI, [S. l.], v. 12, n. 1, 2016. DOI: 10.56357/jt.v12i1.86. Disponível em: https://www.ejournal.stmikbipa.me/index.php/JT/article/view/86. Acesso em: 27 apr. 2026.